1. format
  2. lint
  3. typecheck
  4. architecture
  5. self-proof
  6. tests
  7. coverage
  8. e2e
  9. duplication
  10. security
main · greenwall 10/10sample

Wesley DeitchFront-End & Design EngineerWellsville, PARemote (ET)

Work 02

Dwinter, co-founder with Oscar Winters

Cowtastrophe

A browser version at cowtastrophe.com with a rules engine, 8 bot personalities and online rooms.

02 · Dwintertype only

Cowtastrophe

no shippable art yet, so type stands in

Role
Design and build
Years
ongoing, part-time
Lane
design + build
Tools
not listed

Proof

Every figure with what it measures and where it came from.

None of them is a headline on its own.

  • 8bot personalities to play against in the browsercowtastrophe.com

The work

Dwinter, co-founder with Oscar Winters

ongoing, part-time

Cowtastrophe is a Dwinter game. Its browser version at cowtastrophe.com carries a rules engine, 8 bot personalities to play against and online rooms to play with other people.

There is no shippable art for it yet, so on this site the game is set in type.

The studio

Dwinter is the game studio I co-founded with Oscar Winters, and it makes story-driven tabletop games. Cowtastrophe is the lighter of the two on this site: the browser version is where the rules engine, the bots and the rooms live.

What the browser version carries

  • A rules engine
  • 8 bot personalities to play against
  • Online rooms, to play with other people from their own browsers

Dwinter's other game on this site, Eternal Quest of Legends, carries the studio's illustration, campaign and print work.

Write to me

What do you need built?

It lands in my inbox and I reply by email. No list, no forwarding, no bot.

The role or the engagement, and what a good outcome looks like.

Nothing sent yet.

or write to deitchwesley@gmail.com